In addition to the Surveillance overlay style I’ve now also added a simple editor web application focused on adding and modifying surveillance camera objects only.
Author: hartmut
OpenStreetMap Carto Style updated to v3.0.1
“Surveillance under Surveillance” Overlay
I’ve added another overlay style that tries to display the same information as the Surveillance under Surveillance map, showing surveillance cameras and an estimate of the areads covered by them.
Continue reading ““Surveillance under Surveillance” Overlay”
Updated French Style
I was running an older version of the French OpenStreetMap style for quite a while due to some missing setup instructions. These have been resoved now, and so the French style print results should now look the same as on the OpenStreetMap France website.
New styles and overlays
I’ve added the following new base styles and overlays over the weekend:
- OpenRiverBoatMap
- OpenPisteMap overlay
- a maxspeed overlay using the same color scheme as the ITO Speed Limits map
Showing true outline on map details page
Emergency access points in fire overlay
The fire hydrant overlay now also includes emergency access points (German: “Rettungspunkte”)
Mapnik v3, CartoOSM 2.45.1 and other changes
After re-importing the database I’ve now merged patches from Étienne Loks that add support for Mapnik v3.x to the OCitysMap rendering backend.
I’ve also improved the Fire hydrant overlay, and added support for using more than one overlay style.
Continue reading “Mapnik v3, CartoOSM 2.45.1 and other changes”
Database reimport
Rendering issues fixed
I noticed that some failed rendering jobs lately, all of which failed due to language / locale settings I hand’t tested yet.
Some of the jobs simply failed as my list of installed locales was missing some of those that could be selected in the “Create map” form, these should now all be installed as needed.
I also wrapped the setlocale()
calls in a try…catch
block now, so that unsupported locales will just make the rendering code fall back to English instead of letting rendering fail with an exception stack trace.